This is the session log from the fifth night in a custom Dungeons and Dragons campaign I’m a part of. Look for new entries every Tuesday (our sessions are on Monday nights.)
Be sure to read the previous sessions of our campaign.
When last we left our heroes…
The party had safely returned the smuggler they were searching for (along with his family) back to the Magistrate. The smuggler was allowed to go free as an informant, and his wife Preggo gave birth to a healthy baby.
Belt, a beer-brewing dwarf who was previously in the military. (Played by me!)
Svenn, a soft-spoken elf mage. (Played by Mike)
Rhoderic, the Magistrate’s Paladin who investigates unauthorized use of magic (Played by Ian.)
Our story continues
With their latest adventure under their belts, the party decides to open their magic bounty book, in an attempt to find something to do. They come across a bounty for a man who is wanted dead or alive (preferably dead), with a bounty of 10,000 gold. The man is a teacher at a local Bard university, and apparently has been stirring up some unrest amongst the students (he’s been indoctrinating them to turn against the government by speaking out against some of the more draconian policies that have been enacted.) The book states the target must be taken out quietly, and in a way that makes it look like an accident.
The party decides to put him under surveillance, with Belt standing outside the front of the university being drunk and disorderly (in case the guy walks out the front door, and also in the hopes of selling some Ale to some college students), Svenn checking out the university’s library (in the hopes of gaining some knowledge, as well as some info on the teacher), and Rhoderic sitting in on the teacher’s lectures (“Roll to see if you fall asleep during one of his more boring passages. ::roll:: 5. ::snore::”) After a few days of surveillance, it’s determined that the teacher spends all of his time on-campus…he teaches all day, and spends his evening drinking alone in his cabin (which is situated next to the rest of the staff’s cabins.) Svenn and Belt raid his cabin one day while he is giving one of his lectures (which Rhoderic is, once again, sleeping through), but they turn up absolutely nothing.
Belt suggests an elaborate accident setup to take him out, but the idea is quickly refuted as being stupid (“Wait wait wait…what if we did this: we put a super-sharp rake outside his front door, and we have Rhoderic kneel down to the side of his front door. Then, Svenn can cast ghost sound in the house to make the guy think a dragon is in there! He’ll come rushing out, Rhoderic can trip him, and he’ll get impaled on the rake! He’s a drunk, it would TOTALLY look like an accident!” ::blank stares:: “Or…not?”) With no evidence to go on, and no easy way to take the guy out quietly, the party decides to give up on the bounty. They make their way back to a tavern to discuss their next move.
As the party is sitting in the tavern, 20 armed guards burst through the front doors, followed by a Magistrate (not the party’s Magistrate, but rather a rival one from another jurisdiction.) The party is placed under arrest for conspiring to murder the university teacher. Apparently, the party had been tailed for days, and monitored as they were seen breaking into the teacher’s house, sitting in on his lectures, tracking his movements, and more.
The party’s own magistrate is able to take the party into his own custody, under an agreement they shall not leave his offices. The party goes to show the Magistrate the bounty they were trying to collect in their book, but the page in the book that had previously contained information about the teacher has now been changed to a generic thug, with nary a mention of the teacher anywhere in the book. The Magistrate explains the only way the book is updated is when he updates the master copy, which is kept in a safe in his personal room (which is locked and generally under guard.)
The Magistrate grants the party permission to search his room and his safe for any clues. Through Detect Magic, Svenn discovers a foreign magical aura that is present on the Magistrate’s master copy of the bounty book. Through further investigation, it is determined the only time someone could have had access to the book was when the office was almost completely empty…and the only time that happened was when the Magistrate had his whole department working to help ward off the beastmen that chased the party right up to the city walls. A single magic user had been sent to the office to drop off some documents during that time, so the party requests that the Magistrate have him arrested and brought in for questioning.
Upon his arrival, the party immediately begins to interrogate him. Belt threatens him with something horribly nasty (Natural 20 intimidate check), and the magic user confesses everything. (“I was just following orders!”) The rival Magistrate would have won either way…had the teacher been killed, there would have been less opposition to him, and the party would have been pinned with his murder. Had he not been killed, as the party chose not to do, the party would have been accused of conspiracy to murder and their own Magistrate would have been weakened.
After a short trial, both the Magistrate and the magic user are found guilty of conspiracy, and are sentenced to the maximum security prison (“Where he will inevitably be broken out, only to be eaten by an excremental…right?”)
That about wraps up night five. It started out quite slowly, but the investigation quickly turned interesting as we tried to devise ways to quietly take out the teacher (we considered disguising Rhoderic as a whore, Belt suggested we try to give him alcohol poisoning since he was a fan of the sauce, and other outlandish ideas) before deciding the bounty wasn’t worth it. Absolutely NONE of us expected the party getting arrested, though…that was the point when the night went from ok to OMGWTFBBQSDIGHW. It was a great twist, one that could have been entirely avoided if we just had the teacher arrested in the first place, rather than trying to figure out a way to take him out. Having a night with zero combat rolls was a nice change of pace, especially considering our party is built out for combat. I wonder what we’ll encounter next week?
Check back here every Tuesday for the wrapup of what went down. When it’s all over, I’m going to condense all of the logs down into a single document and post it on Scribd. I hope you enjoyed reading about our fifth night as much as I enjoyed playing it!