Category: Games

I finally got a chance to finish off Mass Effect 3, cementing my opinion that it’s one of the best sci-fi stories to come out in a long time, one that has already found itself a permanent place in my memories. While the ending, in my opinion, wrapped things up perfectly (and emotionally!), it appears that a lot of people have a major problem with it. From forums to gaming sites, people everywhere are up in arms, even going so far as to create a petition to goad Bioware into changing the ending. Granted, they’re using the opportunity to raise money for Child’s Play, but still…a petition?

Ben Kuchera, formerly of Ars Technica and currently of Penny Arcade Report fame, wrote an article that sums up almost exactly how I feel about Mass Effect 3′s ending. The article obviously comes with a big ol’ spoiler warning attached to it, but if you’re interested in checking it out, you can do so right here.

As for Living With a Nerd’s look at Mass Effect 3, it should go live sometime later this week.

EDIT: Gabe and Tycho, aka Mike Krahulik and Jerry Holkins of Penny Arcade fame, also wrote fantastic blog posts regarding their take on the ending. Spoilers abound once again, but they’re here if you want to read them.

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Overcoming Mass Effect 3′s character import issue

Mass Effect 2 character on the left, rebuilt Mass Effect 3 character on the right.

As you may or may not be aware, there are widespread reports of people being unable to import their Mass Effect 2 character’s appearance into Mass Effect 3. Specifically, this is occurring when attempting to import a character who’s appearance remained untouched between ME1 and ME2.

While this is obviously frustrating for many people, I myself took it as an opportunity to correct certain…atrocities my female Renegade Shepard was previously subjected to.

Mass Effect 3: The end of an era

Countless lives have been lost in a battle that has raged across the galaxy. Alliances have been formed, enemies have been made, and the final battle looms. In just a few days, Bioware will deliver their conclusion to a trilogy that has truly blurred the lines between video game and narrative.

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Warhammer 40K: Space Marine

Chainsaw swords singing / Orks are the primary foe / Reload your bolter

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Backlog 2012: Red Dead Redemption

As discussed in this article, 2012 is the year that we’re going to be making an effort to get through our backlog. As we play through each title, we’ll post an article on it…it may be short, it may be long, but it’ll provide a brief synopsis on what we think.

In this entry, the war on our backlog continues, as we travel back in time to the somewhat wild west.

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A look at Dreadfleet, from Games Workshop

Guest poster Rob gives us a quick look at this limited edition tabletop game from Games Workshop.

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Plague Tea, Batarians, and Time Travel! Oh my!

I was pretty sick last week, hence the lack of updates on the site. It felt like it was a cold on steroids…definitely not the flu, but still quite nasty. It wasn’t until late Friday that I was feeling well enough to do some gaming, but I did a TON of it over the weekend.

I started up Mass Effect 2 again so that I could complete a playthrough with my Female Renegade Shepard (I’ve got 13 hours and 54 minutes on the savegame) Even though it’s been two years since I wrote it, my original review for ME2 still represents my opinion today. I find this to be quite interesting…I figured I would view the game differently now, but that’s apparently not the case.

On Friday, I also got started on making an additional dent in our 2012 backlog by loading up Chrono Trigger when I wasn’t sleeping or playing ME2. I’ve got a little over 10 hours on it, and just beat the Guru on Mt. Woe. It’s really odd: I’m trying to go through it as if I were the age I would have been when it was first released (I would have been 11), and it’s really cool, but I feel like Final Fantasy VI and Secret of Mana/Evermore were better (which I was busy playing when Chrono Trigger originally released, hence why I didn’t play it back then.) Don’t get me wrong, I really like (love?) the game, it’s just that it hasn’t been the earth-shattering experience I’ve been told to expect. Maybe it’s because I don’t have any nostalgia attached to it? ::shrug:: Who knows. It’s definitely good though, and I look forward to going through it again at some point after I finish it. Ironically, it gave me even MORE appreciation for Radiant Historia, which quickly became one of my favorite games of all time.

Over the course of this week and the coming weekend, I hope to finish off both ME2 and Chrono Trigger, paving the way for more backlog goodness. Hmm…perhaps L.A. Noire will be next? We’ll see!

Backlog 2012: Metro 2033

As discussed in this article, 2012 is the year that we’re going to be making an effort to get through our backlog. As we play through each title, we’ll post an article on it…it may be short, it may be long, but it’ll provide a brief synopsis on what we think.

In this first entry of Backlog 2012, we take a quick peek at the decimated world of Metro 2033.

We played the PC version, which was originally released on March 16th, 2010 in North America.

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Super Dungeon Explore

Scalable gameplay! Status effects! Phat lootz! Legions of monsters! Random dungeons! Spawn points! Magic Spells! This isn’t the latest hack ‘n slash video game; this is Super Dungeon Explore.

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2012 – The year of the backlog

Unfortunately, we don't know the origin of this photo. If anyone has a link to the original source, please let us know in the comments.

Like most of you, we here at Living With a Nerd have a rather extensive backlog. Considering what the release schedule in 2012 is looking like, this is the year we’re going to spend putting a solid dent in the games we have yet to complete.

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